One of the trying parts of being a tester for me was I'd file a bug and the bug with resolve it as "Not Repro" which loosely translates to "it worked on my machine". Half the time, the devs would be right and half the times I'd be. It was always a pain trying to figure out whose machine was at fault and which was the most recent build, dependencies and the whole shebang.
Earlier today Roy Osherove wrote
I didn't expect for this to happen. RSS Bandit just gave me a huge disappointment. I really thought this was it, that it works OK now, but I was wrong. Out of about 150 feeds, RSS Bandit can't parse 22 of them. And not esoteric ones either: Jermemy,HackNot,Feedster,Dino,Brain.Save() and a good few more. These are all feeds that work very well in sharpreader. Now, the only thing I can think of is that these feeds do not conform to all the rules an RSS needs to conform to. That means that RSS bandit is somehow too '"strict" enforcing those rules (just a guess). If I can still get these feeds some other place you can be sure that's the path I'll take.
I didn't expect for this to happen. RSS Bandit just gave me a huge disappointment. I really thought this was it, that it works OK now, but I was wrong. Out of about 150 feeds, RSS Bandit can't parse 22 of them. And not esoteric ones either:
Jermemy,HackNot,Feedster,Dino,Brain.Save() and a good few more. These are all feeds that work very well in sharpreader. Now, the only thing I can think of is that these feeds do not conform to all the rules an RSS needs to conform to. That means that RSS bandit is somehow too '"strict" enforcing those rules (just a guess). If I can still get these feeds some other place you can be sure that's the path I'll take.
All of the aforementioned feeds work on my machine. Screenshot below. Granted I'm using the current snapshot from SourceForge but the RSS handling code hasn't changed much besides a change I just made to fix the fact that in some cases the cache loses items if you hit [Refresh Feeds] on startup.